Osortoo

Giveaways as a mobile product

Giveaway and winner-selection mobile app UI/UX for Osortoo — taking their web product into a functional mobile experience.

  • Mobile App
Giveaways as a mobile product project mockup

Client

Osortoo

Timeline

Mobile app UI/UX

Tech stack

Figma

Focus

Mobile App

The brief

Osortoo already ran contests on the web. This engagement turned that product idea into a giveaway and winner-selection mobile app — UI/UX for running contests from a phone, not only a browser.

The challenge

Moving a web contest tool to mobile is not “shrink the site.” Touch targets, interrupted sessions, and on-the-go moderation change the product. Winner selection and giveaway management needed to feel native to a phone while staying familiar to existing Osortoo users.

Approach

We used the web product as source material, then redesigned flows for mobile realities: fewer steps per screen, clearer confirmation states, and hierarchies that work one-handed. The app had to feel like a product, not a responsive afterthought.

What we designed

  • Giveaway creation and management UI
  • Winner selection experience
  • Mobile-first patterns adapted from the web product
  • Screens ready for engineering handoff

Outcome

Osortoo gained a mobile UI path for contests and winners — extending the brand beyond the redesigned marketing site into a usable app experience.

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